In future versions, we plan to add more character traits and Interactive Events in which players are able to decide on the fate of their characters and the people around them. “What is going to make DevLife stand out from the competition is the mechanics emphasizing the character's role-playing in the game. #DEVLIFE STUDIOS FULL VERSION#How is the full version planned to differ from the Early Access version? However, we do not intend to rush anything and deliver the best possible product when it is ready.” This will require a lot of work, but we expect to be able to do it within a year. However, we still need to add depth to the game by expanding the "life" aspect of DevLife. “Most of the primary game mechanics are ready. We need to iterate our ideas and test them out in the wild, so we want to make this game available to a larger group of people.”Īpproximately how long will this game be in Early Access? But we can't do it without feedback from the players. Time to think about what scripts you could write to automate your everyday developer life.“We want to make this game the best possible. You can find the complete script here.īut enough of the ad-real. NET SDK, NuGet packages and F# in general. Then again, writing scripts can be great fun and a great way to learn the. So you might want to think about the benefit vs the cost - as this XKCD nicely highlights. Just keep in mind that writing a script may take some time. And being able to use NuGet packages is a significant productivity boost. Scripting can be a fun way to automate some everyday tasks and ensure that no human error creeps up. So if you have a dll locally lying around but not on NuGet, you could do something like this #r path/to/dll/theDllName.dll and then open the namespace you want to use. Pretty straight forward ey? □ You can use the same syntax to reference local dlls. #DEVLIFE STUDIOS MOVIE#Json // more codez let movie = JsonConvert. # r "nuget: Newtonsoft.Json" open Newtonsoft. We could do this with the following lines: For example, let’s say you want to add Newtonsoft.JSON to our script. NET SDK by using open Something.Something, it is pretty much the same when you want to reference a NuGet package. While it is pretty straightforward to reference parts of the. Note it acts as a toggle, so running #time multiple times in FSI will turn it on/off/on/off/you-get-it-by-now-right-□. at the top of your script, will tell you all kinds of information regarding CPU time and garbage collection. Another great helper I like to use in my scripts is #time. NET helpers, F# offers built-in values that provide you information of the directory _SOURCE_DIRECTORY_, filename _SOURCE_FILE_ and line number _LINE_. The Directory.GetCurrentDirectory() is a handy helper to provide you with the path from which your script is running from. GetCurrentDirectory () ) | directoryPaths -> directoryPaths |> Array. skip 1 with | -> deleteFoldersAndSubFolders ( Directory. Let’s start with this minimal script below: If you are writing an F# script, it will execute on F# Interactive (FSI). #DEVLIFE STUDIOS CODE#However, if you are just getting started, VS Code is a lightweight option to get started. There is nothing wrong with those options, and if you are already familiar with one of them. #DEVLIFE STUDIOS FOR MAC#Though I recommend VS Code here, I have written a lot of code using Visual Studio, Visual Studio for Mac and Rider from JetBrains. Open VS Code, open a new tab, hit save and create a file with the file ending. And that is it you are ready to create your first script. NET SDK, an editor with F# sintax highlighting - I recommend Visual Studio Code (VS Code) and the Ionide plugin. To write and run F# scripts on your machine, you will need the. So let’s see how we can write scripts, ensure they do what we want and use them in our everyday life. NET features plus pull in some NuGet packages should the need arise. Further, I can rely on all of the trusted. There are many ways to write scripts, but my favourite way is to use F# since it gives me many helpers dealing with data input. You can think of them as automated checklists. Scripting should save not only time but also reduce the risk of making mistakes. Using scripts allows you to automate repeating tasks.
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